Sonny wrote:In 14.1 you don't have to nominate the next ball, only the current one.
Straight away that makes it easier than snooker. I'm not dissing it, I enjoy it but being able
to nominate the next ball rather than the one after that means you can get away with bad
shots a lot more than you can in snooker or even 9 ball.
I do not know WHO give you that information. I have copied the rules of 14.1 and they have
remained, so far as I know, UNCHANGED since 1912. In 14.1, the ONLY time a player does
not have to call or nominate an object ball is on a safety, the opening break, a break after af-
ter a breaking foul, or a re-rack after a called stalemate by the referee, and thats aII I can
think of at the moment. I have given the link so that if any perosn would like, they can read
the rules for themselves.
BCA = Billiard Congress of America
http://home.bca-pool.com/associations/7 ... ry2008.pdfVersion 21/12/2007
Rule 1.6 is a STANDARD American pocket billiard rule.
1.6 Standard Call Shot
In games in which the shooter is required to CALL SHOTS, the INTENDED BALL and POCKET
MUST be INDICATED for EACH SHOT if they are not obvious. Details of the shot, such as
cushions struck or other balls contacted or pocketed are irrelevant. Only ONE BALL may be
CALLED on EACH SHOT. For a CALLED SHOT to COUNT, the referee must be satisfied that
the INTENDED SHOT WAS MADE, so if there is any chance of confusion, e.g. with bank, com-
bination and similar shots, the SHOOTER SHOULD INDICATE the BALL and POCKET. If the
referee or opponent is unsure of the shot to be played, he may ask for a call.
In call shot games, the shooter may choose to call “safety” instead of a ball and pocket, and
then play passes to the opponent at the end of the shot. Whether balls are being spotted af-
ter safeties depends on the rules of the particular game.
-----------------
http://home.bca-pool.com/associations/7 ... ry2008.pdfThe following rules are SPECIFIC to 14.1
4. 14.1 Continuous Pool
14.1 Continuous Pool, also known as straight pool, is played with fifteen numbered balls and
the cue ball. Each ball pocketed on a LEGAL CALLED SHOT counts one point and the first player
to reach the required score wins the match. 14.1 is continuous in that after fourteen balls are
pocketed, they are re-racked and the shooter continues.
4.4 Continuing Play and Winning the Game
The shooter remains at the table as long as he continues to legally pocket CALLED BALLS or
wins the game by scoring the required number of points. When fourteen balls from a rack
have been legally pocketed, play is suspended until the balls are re-racked.
4.5 Shots Required to Be Called
SHOTS MUST BE CALLED as explained in 1.6 Standard Call Shot. The shooter may call “safety”
in which case play passes to the opponent at the end of the shot and any object ball pocketed
on the safety is spotted.
4.6 Spotting Balls
All balls pocketed on fouls, or on safeties, or without a CALLED BALL having been pocketed, and
all balls driven off the table are spotted.
4.7 Scoring
The shooter scores one point for legally pocketing a CALLED SHOT. Each additional ball pocketed
on such a shot also counts one point. Fouls are penalized by subtracting points from the offending
player’s score. Scores may be negative due to penalties from fouls.
And the best of the 14.1 players have called and POCKETED an object ball from the OPENING break,
and then have gone on to run 150 balls and OUT. Never allowing your opponent to take a shot IS the
most perfect Snooker ever